.player-status {
    display: flex;
    flex-direction: column;
    align-items: center;
    gap: 0.5rem;
    opacity: 0.5;
    transition: all 0.3s ease;
    padding: 10px;
    border-radius: 10px;
}

.player-info {
    display: flex;
    align-items: center;
    gap: 0.8rem;
}

.skill-btn {
    display: flex;
    align-items: center;
    gap: 10px;
    width: 100%;
    padding: 12px;
    border: none;
    border-radius: 12px;
    cursor: pointer;
    transition: all 0.3s ease;
    position: relative;
    overflow: hidden;
    text-align: left;
}

.skill-btn:disabled {
    background: rgba(255, 255, 255, 0.05);
    color: rgba(255, 255, 255, 0.3);
    cursor: not-allowed;
    box-shadow: none;
    transform: none !important;
}

.skill-btn:not(:disabled):hover {
    transform: translateY(-2px);
    filter: brightness(1.1);
}

/* Remove Skill (Flying Sand) */
.skill-remove:not(:disabled) {
    background: linear-gradient(135deg, #ffd700, #ff8c00);
    color: #333;
    box-shadow: 0 4px 15px rgba(255, 215, 0, 0.3);
}

/* Add Skill (Flying Immortal) */
.skill-add:not(:disabled) {
    background: linear-gradient(135deg, #4cc9f0, #4361ee);
    color: white;
    box-shadow: 0 4px 15px rgba(67, 97, 238, 0.3);
}

/* Destroy Skill (Devastated Ground) */
.skill-destroy:not(:disabled) {
    background: linear-gradient(135deg, #ef233c, #d90429);
    color: white;
    box-shadow: 0 4px 15px rgba(217, 4, 41, 0.3);
}

.skill-icon {
    font-size: 1.5rem;
    background: rgba(255, 255, 255, 0.2);
    width: 40px;
    height: 40px;
    display: flex;
    align-items: center;
    justify-content: center;
    border-radius: 10px;
}

.skill-info {
    flex: 1;
    display: flex;
    flex-direction: column;
}

.skill-name {
    font-weight: bold;
    font-size: 0.9rem;
}

.skill-desc {
    font-size: 0.7rem;
    opacity: 0.8;
}

.skill-count {
    background: rgba(0, 0, 0, 0.2);
    padding: 2px 8px;
    border-radius: 10px;
    font-size: 0.8rem;
    font-weight: bold;
}

.skill-btn:active {
    transform: scale(0.95);
}

.skill-btn.disabled {
    filter: grayscale(1);
    cursor: not-allowed;
    opacity: 0.6;
}

/* Animation for skill trigger */
@keyframes shake {

    0%,
    100% {
        transform: translateX(0);
    }

    25% {
        transform: translateX(-5px) rotate(-5deg);
    }

    75% {
        transform: translateX(5px) rotate(5deg);
    }
}

.shake-board {
    animation: shake 0.5s ease-in-out;
}

/* Particle effect for removed stones (simplified as a class we can toggle) */
.stone-vanish {
    transform: scale(0);
    opacity: 0;
    transition: all 0.5s ease;
}